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Thursday, February 18, 2010

Invent Your Own Computer Games with Python


 
"Invent Your Own Computer Games with Python" is a free e-Book that teaches you how to program in the Python programming language. Each chapter gives you the complete source code for a new game, and then teaches the programming concepts from the example.
"Invent with Python" was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has never programmed before.
This second edition has revised and expanded content, including using the Pygame library to make games with graphics, animation, and sound.
 
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Table of content :
 
Chapter HTMLRelated Content
Chapter 1 - Installing Pythonweb page
Chapter 2 - The Interactive Shellweb page
Chapter 3 - Stringsweb page
Chapter 4 - Guess the Numberweb page
Chapter 5 - Jokesweb page
Chapter 6 - Dragon Realmweb page
Chapter 7 - Flow Chartsweb page
Chapter 8 - Hangmanweb page
Chapter 9 - Tic Tac Toeweb page
Chapter 10 - Bagelsweb page
Chapter 11 - Cartesian Coordinatesweb page
Chapter 12 - Sonarweb page
Chapter 13 - Caesar Cipherweb page
Chapter 14 - Reversiweb page
Chapter 15 - AI Simulationweb page
Chapter 16 - Graphics and Animationweb page
Chapter 17 - Collision Detection and Inputweb page
Chapter 18 - Sound and Imagesweb page
Chapter 19 - Dodgerweb page
Appendix A - Differences between Python 2 and 3
Appendix B - Statements, Functions, and Methods Reference
Appendix C - Running Python Programs Without Python Installed





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